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::: Dessgeega :::


Blue Dessgeega
Location:
Ridley's Hideout
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0


Red Dessgeega
Location:
Ridley's Hideout
HP - 16
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0

Booklets Description:
They jump toward Samus to attack him and are the second strongest creature in the hideout after the Mini-Boss. It takes several blasts of the normal beam or one missile blast to destroy them.

These suckers jump along the ceiling and and floor in Ridley's Hideout. Its best to take them out with your Screw Attack or a Missile because they move kinda fast.

::: Dragon :::


Blue Dragon
Location:
Norfair
HP - 10
# of Hits Takes:
-Regular Shot=10- -Ice Shot=20- -Wave Shot=5- -Missiles=1- -Bomb=5-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 10
-Varia Suit- Crash Damage=4_Projectile damage= 5


Red Dragon
Location:
Norfair
HP - 20
# of Hits Takes:
-Regular Shot=20- -Ice Shot=40- -Wave Shot=10- -Missiles=1- -Bomb=10-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 10
-Varia Suit- Crash Damage=4_Projectile damage= 5

Booklets Description:
These ancient Dragons live in the lava and stick their heads out to blow fire at Samus. Beware! If Samus is hit by their fire blasts, her energy weakens.

The Dragons can be a little anoying at times. They raise from the lava and shoot fireballs in and arching motion in your direction and then go back down. Its best to jump over them.

::: Gamet :::


Purple Gamet
Location:
Norfair
HP - 2
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Gamet
Location:
Norfair
HP - 4
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
Their bodies are covered by a super-hard shell. They fly out of the air holes and attach Samus. the red ones have twice the strength as the others.

These guys fly out of those tubes and come at you. Good for refilling missils and energy tanks.

::: Geega :::


Yellow Geega
Location:
Kraid's Hideout
HP - 1
# of Hits Takes:
-Regular Shot=1- -Ice Shot=2- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0


Orange Geega
Location:
Kraid's Hideout
HP - 4
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0

Booklets Description:
They come out through air holes and fly sideways. There are two types and the brown ones have twice the strength.

These guys fly out of the tube in Kraid's Hideout. They hurt when they hit you, so kill them quick.

::: Geruta :::


Purple Geruta
Location:
Norfair
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Geruta
Location:
Norfair
HP - 16
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
The Skin on these powerful opponents can generate fire and radiate the energy inside their bodies. Be especially careful of the strong red ones. These creatures are the most powerful to appear in this scene.

::: Gun Turret :::


Gun Turrett
Location:
Tourian
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=32_Projectile Damage= 0
-Varia Suit- Crash Damage=16_Projectile damage= 0

Holtz


Purple Holtz
Location:
Ridley's Hideout
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0


Blue Holtz
Location:
Ridley's Hideout
HP - 16
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0

Booklets Description:
These creatures fly down from the ceiling, attack Samus and then fly back up. Armor-plated like the Geruta, they are also armed with two horns. It takes several blasts of normal beam or a single missile blast to destroy them.

::: Mella :::


Mella
Location:
Norfair
HP - 1
# of Hits Takes:
-Regular Shot=1- -Ice Shot=1- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These move in groups and can pass through walls and rocks. They are the weakest and a single blast of the normal beam will lay them flat.

::: Mellow :::


Mellow
Location:
Brinstar
HP - 1
# of Hits Takes:
-Regular Shot=1- -Ice Shot=1- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These creatures can pass through walls. They like to chase after you in groups.

::: Memu :::


Memu
Location:
Kraid's Hideout
HP -1
# of Hits Takes:
-Regular Shot=1- -Ice Shot=1- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0

Booklets Description:
They can pass through rocks and walls. Be careful as they fall on Samus in groups. They are the weakest enemy in the hideout, so it's up to you to destroy them.

::: Metroid :::


Metroid
Location:
Tourian
HP - 20
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=5- -Bomb=0-
-Screw Attack=0- Read Below for more detail.
# of Damage it Inflicts:
-Power Suit- Crash Damage=20 per second _Projectile Damage= 0
-Varia Suit- Crash Damage=10 per second _Projectile damage= 0

Booklets Description:
The protoplasm in suspended animation was discovered on the planet SR388. It clings onto Samus's body and sucks her energy. It can't be destroyed directly with the normal beam. freeze it with the ice beam, and then 5 missile blasts at it.

::: Mini Kraid :::


Mini Kraid
Location:
Kraid's Hideout
HP - 100*
# of Hits Takes:
-Regular Shot=100- -Ice Shot=200- -Wave Shot=50- -Missiles=1- -Bomb=50-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage=16
-Varia Suit- Crash Damage=8_Projectile damage= 8

::: Multiviola :::


Purple Multiviola
Location:
Norfair
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage=0
-Varia Suit- Crash Damage=4_Projectile damage=0


Red Multiviola
Location:
Norfair
HP - 16
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage=0
-Varia Suit- Crash Damage=4_Projectile damage=0

Booklets Description:
These simple-structure organisms are reflected off the walls and bounce around. They are pretty powerful but are difficult to attack with the normal beam as the walls reflect them and they are always moving. Use a Power Item to boost power first. One missile blast will then destroy them.


Green Multiviola
Location:
Ridley's Hideout
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage=0
-Varia Suit- Crash Damage=12_Projectile damage=0


Orange Multiviola
Location:
Ridley's Hideout
HP - 16
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage=0
-Varia Suit- Crash Damage=12_Projectile damage=0

Booklets Description:
These also appear in the fire region. You have to be extra careful of them as they move much faster. These are the products of the life force that Mother Brain breathes into the molten rock. They have the same attacking power as the Holtz and the Dessgeega from the same habitat.

::: Nova :::


Blue Nova
Location:
Norfair
HP - 2
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Yellow Nova
Location:
Norfair
HP - 4
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
Their entire Bodies are covered in spiky, fireproof wool and they crawl around the floor. A missile blast will kill them. If using the normal beam, it takes two blasts to kill the blue ones and four blasts to kill the yellow ones.

::: Polyp :::


Polyp
Location:
Norfair
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=0_Projectile Damage= 8
-Varia Suit- Crash Damage=0_Projectile damage= 4

Booklets Description:
These are poisonous lumps of lava that are blown out of the air holes. They are weak enemies and have no life force.

::: Rinka :::


Rinka
Location:
Norfair
HP - 1
# of Hits Takes:
-Regular Shot=1- -Ice Shot=2- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=32_Projectile Damage= 0
-Varia Suit- Crash Damage=16_Projectile damage= 0

Booklets Description:
These fireball creatures suddenly appear in the last scene. Lots of them appear but they are not very strong.

::: Rio :::


Green Rio
Location:
Brinstar
HP - 4
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Rio
Location:
Brinstar
HP - 8
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These are also pretty strong. They zoom down to attack Samus from the upper walls. The red ones are stronger than the yellow ones.

::: Ripper :::


Yellow Ripper
Location:
Brinstar
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Ripper
Location:
Brinstar
HP - 4*
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=1- -Bomb=0-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These Rippers are more advanced than the Rippers who appear in the rocky zone. They can spit fire and fly at a high speed. They look the same as the other rippers but fly a lot faster.


Dark Yellow Ripper
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0


Brown Ripper
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=1- -Bomb=0-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0

Booklets Description:
These slow creatures don't attack but fly aimlessly in straight lines. It is wiser to run away from them than to try fighting them.

::: Ripper II :::


Ripper II
Location:
Norfair
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These Rippers are more advanced than the Rippers who appear in the rocky zone. They can spit fire and fly at a high speed. They look the same as the other rippers but fly a lot faster.

::: Side Hopper :::


Yellow Side Hopper
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0


Orange Side Hopper
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=16- -Ice Shot=32- -Wave Shot=8- -Missiles=1- -Bomb=8-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0

Booklets Description:
These powerful enemies attack Samus while hopping. Be careful, the Side Hopper's strength is second only to the Mini-Boss. Destroy him with one missile blast.

::: Skree :::


Green Skree
Location:
Brinstar
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 8
-Varia Suit- Crash Damage=4_Projectile damage= 4

Booklets Description:
They stick to the ceiling and lie in wait for Samus. when she approaches, they spin downwards to attack her.


Blue Skree
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=8- -Ice Shot=16- -Wave Shot=4- -Missiles=1- -Bomb=4-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 16
-Varia Suit- Crash Damage=8_Projectile damage= 8

Booklets Description:
They use their wings like drils to descend from the ceiling and attack Samus. Be careful of rock splinters when they are digging into the ground.

::: Squeept :::


Red Squeept
Location:
Norfair
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=1- -Bomb=0-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 8
-Varia Suit- Crash Damage=4_Projectile damage= 4


Purple Squeept
Location:
Norfair
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=0- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 16
-Varia Suit- Crash Damage=4_Projectile damage= 8

Booklets Description:
They emerge from the lava and sink back into it. It takes more than one blast of the normal beam to destroy them.

::: Viola :::


Green Viola
Location:
Ridley's Hidout
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0


Orange Violat
Location:
Ridley's Hideout
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0

Booklets Description:
These are Multiviola larvae and they crawl along the ground. It takes two blasts of the normal beam to destroy the blue ones and four blasts or one missile blast to destroy the yellow ones.

::: Waver :::


Green Waver
Location:
Brinstar
# of Hits Takes:
-Regular Shot=6- -Ice Shot=14- -Wave Shot=3- -Missiles=1- -Bomb=3-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Blue Waver
Location:
Brinstar
# of Hits Takes:
-Regular Shot=12- -Ice Shot=24- -Wave Shot=6- -Missiles=1- -Bomb=6-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These powerful enemies flutter around in irregular patterns. Shoot at them or they'll attack.

::: Zeb :::


Yellow Zeb
Location:
Brinstar
# of Hits Takes:
-Regular Shot=1- -Ice Shot=2- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Zeb
Location:
Brinstar
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These occasionally fly out of air holes. Remember! It takes one blast of the normal beam to destroy the yellow ones and two blasts to destroy the red ones.

::: Zebbo :::


Green Zebbo
Location:
Ridley's Hideout
# of Hits Takes:
-Regular Shot=1- -Ice Shot=2- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0


Orange Zebbo
Location:
Ridley's Hideout
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=24_Projectile Damage= 0
-Varia Suit- Crash Damage=12_Projectile damage= 0

Booklets Description:
These fly out of the air holes. A single blast will lay the green ones flat, But it takes two blasts to destroy the orange ones. These are the weakest opponents in the hideout.

::: Zeebetite :::


Zeebetite
Location:
Tourain
# of Hits Takes:
-Regular Shot=0- -Ice Shot=0- -Wave Shot=0- -Missiles=16- -Bomb=0-
-Screw Attack=0-
# of Damage it Inflicts:
-Power Suit- Crash Damage=0_Projectile Damage= 0
-Varia Suit- Crash Damage=0_Projectile damage= 0

Booklets Description:
This energy source is vital for keeping Mother Brain alive. It is no more than a life-supporting system and therefore won't attack, but it must be destroyed and only missiles will do the job. One missile blast is not enough. Other weapons are harmless against it. You have to keep throwing missiles or it will simply come to life again.

::: Zeela :::


Green Zeela
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0


Blue Zeela
Location:
Kraid's Hideout
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=16_Projectile Damage= 0
-Varia Suit- Crash Damage=8_Projectile damage= 0

Booklets Description:
These boneless animals creep along horizontal and vertical surfaces. They normally live underground. The blue ones are the strongest.

Zoomer


Yellow Zoomer
Location:
Brinstar
# of Hits Takes:
-Regular Shot=2- -Ice Shot=4- -Wave Shot=1- -Missiles=1- -Bomb=1-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0


Red Zoomer
Location:
Brinstar
# of Hits Takes:
-Regular Shot=4- -Ice Shot=8- -Wave Shot=2- -Missiles=1- -Bomb=2-
-Screw Attack=1-
# of Damage it Inflicts:
-Power Suit- Crash Damage=8_Projectile Damage= 0
-Varia Suit- Crash Damage=4_Projectile damage= 0

Booklets Description:
These fierce little creatures spray sticky fluid from their feet so they can move along the floor or up and down walls. There are two kinds: red zoomers and less powerful yellow zoomers.